Presentation of a watter puddle, at tide, in a ludoeducative view. A touch table emulates the puddle in 3D describing some encountered living organisms, with the possibility of the interactive discovery route connecting the movement and actions of the spectator to the viewed 3D objects. The animations are obtained from 3D uptaken living organisms, and synthesis pictures.
Propose a paradigm of teaching based on rich, immersive and interactive 3D media. Such interactions support a participatory learning, promoting understanding through a genuine commitment of the learner in the practical and conceptual target education categories.
Partners: R2D1, NEC, E3S, Hachette, Académie de Créteil, texas Instruments, Telecom Bretagne.
Implement a (channel) research platform of on the innovative film image and on uses of new technologies for the production of innovative movies (digital visual effects, 3D stereo technology, writing scenario in connection with these techniques).
Partners : Cornwall County Council, Bournemouth University, South West Screen, University College Falmouth, Le Groupe Ouest, Artefacto, Ecole des Beaux-Arts de Rennes, UBO I&S Brest, GIS 3D Fovéa, Le Festival du Film Britannique de Dinard.